Role: 3D Modeler, Texture Artist and Level Designer
Team Size: 1
Platform: PC
This is a project I created for 3D Modeling 1 at Fitchburg State University made in Unity. It was the final project for the class in the spring of 2016, and I based it off of run down cities. This project takes advantage of modular design with buildings made in separate pieces, which allowed me to make a number of different buildings. The level was made in Unity, and the 3D Models were made in 3DS Max. New logo made by me in 2019.