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Run Down City

Role: 3D Modeler, Texture Artist and Level Designer
Team Size: 1
Platform: PC

This is a project I created for 3D Modeling 1 at Fitchburg State University made in Unity. It was the final project for the class in the spring of 2016, and I based it off of run down cities. This project takes advantage of modular design with buildings made in separate pieces, which allowed me to make a number of different buildings. The level was made in Unity, and the 3D Models were made in 3DS Max. New logo made by me in 2019.

New logo for the project.

New logo for the project.