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Jeffrey Douglas
Jeffrey Douglas
3D Environment Artist
Boston, United States

Summary

Hi, my name is Jeffrey Douglas and I am a graduate of Fitchburg State University in the Game Design program. I've always had a passion for playing videogames and over the years I've also developed a passion for making them. I started making games in my freshman year of high school using GameMaker and continued developing new projects all the way through college and beyond. Now I've worked with 3DS Max, Unreal Engine, Unity, GIMP, Photoshop, ZBrush, Blender, and Maya. I've always appreciated when games offer worlds that players can get lost in for hours on end, and so my primary focus is to create fully realized 3D Environments for players to explore.

Skills

Concept ArtEnvironment Design3D ModelingEnvironment ModelingLightingParticle EffectsTexturingGame DesignGame DevelopmentArchitectural VisualizationArchitectural DesignLevel Design

Software proficiency

3ds Max
3ds Max
GIMP
GIMP
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Productions

    • Video Game
      The Magus' Apprentice
    • Year
      2019
    • Role
      3D Environment Artist
    • Company
      Punch Brook Games
    • Video Game
      Pizza Time 2.0
    • Year
      2018
    • Role
      3D Artist
    • Company
      Stopped Clock Studios