Role: 3D Environment Artist, 2D Artist, Particle System Creator
Team Size: 14
Play The Magus' Apprentice here: https://gamejolt.com/games/magus/413347 or here https://amarraff.itch.io/magus
Studio website: https://punchbrook.github.io/
The Magus' Apprentice is a first person "magepunk" puzzle game made in Unreal Engine 4. I was the 3D Environment Artist on the project. Created February 2019 - May 2019.
-Concepted, designed, modeled, and unwrapped all 3D assets depicted here using 3ds Max
-Created diffuse textures in GIMP, normal maps in Photoshop
-Created all environment materials using the material editor in Unreal 4
-Worked with Unreal 4's lighting engine, used baked static lighting, ensured 2 UV channels on all static objects
-Created numerous particle systems using Unreal 4 Cascade
-Added post-processing effects
-Redesigned Greybox Levels
-Game Logo made by Garrett Bryant